Experimental Design Details
In our experimental design, 6 treatments are to be implemented. The basic task consists for a participant in choosing a consumption bundle along a given budgetary line that changes at each round of choice. There will be 50 rounds of choices using the design popularized by Choi et al. (2007a, 2007b). Answers to these tasks enable us to assess various rationality scores that are widely used in the GARP literature. Before the 50-decisions task, all participants play a 5-decisions task to acquire some experience with the interface.
For the nudge treatments, we implement 2 treatments. In the first one -- Nudge 1 --, the standard interface is augmented with colors that identify the segments of the budget line that are compatible with GARP. Specifically, relying on the sequence of past choices, the computer shades the segments of the budget line that are GARP-incompatible. The participant should therefore select an allocation from the 'right' line segment but remains totally free to make a choice along the 'wrong' line segment. The second one -- Nudge 2 -- is a variant of Nudge 1; Instead of indicating a 'right' and a 'wrong' line segment to each participant, the computer randomly selects a choice bundle that is consistent with their previous bundle choices as a default option. That is, the random bundle lies within the 'good' line segment but without materializing the segment in the computer graphical interface.
For the boosts treatments, we also implement 2 treatments. Both boosts occur before the 50-decisions sequence. The first one --- Boost 1 -- consists in a 30' duration teaching course about GARP. This course is divided in 2 phases, a 10' video teaching course that explains the basic principles of GARP theory + numerical illustrations about bundle choices and a 20' practice task where each participant should learn to identify choice inconsistencies in numerical exercices. Answers are collected through the computer interface and each participant have the opportunity to assess her level of understanding by obtaining immediate feedback regarding her answers to the numerical applications. The second one -- Boost 2 -- uses the Money Pump Argument developped in Echenique et al 2011. The idea is that a consumer that violates GARP is subject to being exploited as a "money pump". This money pump will be stronger if the severity of violations of GARP are more important and a Money Pump Index could be measured by the amount of money that can be extracted from the consumer by an arbitrager. In our boost 2, each participant is directly confronted to a computer AI that tries to extract money from her depending on her previous allocation choices during 30'. The participant makes a choice and has the opportunity to consider which amount could be extracted by the computer from choosing this particular bundle given her previous sequence of choices. Contrary to the 50-decisions sequence, boosts are non monetary-incentivized.
In order to compare cleanly our experimental treatments, we implement two control treatments: The first one -- Control 1 -- is the basic 50 rounds sequence of allocation choices to be completed by each participant, and that was implement in past economic experiments that are reported in the literature. The second control -- Control 2 --- consists in selecting a choice bundle at random along the budget line for each participant at each round. This control enables us toto obtain a more comparable benchmark for the Nudge 2 treatment where a choice bundle is selected within the « right » line segment.
Moreover, an important characteristic of our experiment is that we implement a 'fake' boost before the 50-decisions sequence in all treatments but boost ones. The aim of this « fake » boost is to control for the cognitive burden and induced fatigue implied by the « real » boosts. In this "fake" boost that lasts 30' (like in the other boosts), participants are exposed to a 10' duration teaching course about macroeconomic theory of growth and then should complete tasks with numerical applications aiming at computing growth rates and the contributions of production factors to it. In order to check the comparability of this fake boost to the GARP boosts in terms of induced fatigue, we will also use a psychometric score for measuring the fatigue level before and after the boost sequence (Multidimensional Fatigue Inventory measure, see Smets et al 1995). We use also the Cognitive Reflection Test (Frederick, 2005) to measure cognitive abilities for each participant, the BIG-5 personality test (Rammstedt and John, 2007) and a standard socio-demographic questionnaire at the end of the experiment.