Experimental Design Details
Participants in the experiment are faced with five tasks that each consist of a choice between two risky lotteries. Participants initially have no information bout the outcomes and probabilities of the lotteries, but can acquire additional information, depending on their specific treatment (see below). Collection information is done by clicking one two buttons, each representing on of the lotteries. Each time a button is clicked, the software randomly draws an outcome from the respective lottery (with replacement) and shows it on the screen to the participant. Only the last sampled outcome is shown, hence participants have to memorize outcomes they sampled in the past.
The experiment is divided into two broad conditions: The Agent condition and the Client condition. In the Agent condition, participants are randomly assigned to one of four treatments: Self, Sample, Recommendation and Decision. Participants in the Self treatment sample information in the above described manner and then make a final and potentially payoff-relevant decision for themselves. At the end of the experiment, one of the five tasks is randomly selected. An outcome from the lottery chosen by the participant is then realized. The participant receives the realized outcome plus a participation fee.
In the Sample, Recommendation, and Decision treatments, the participants sample information for the participants in the client condition. In the Sample treatment, the sampled information is saved to be transferred to one of the participants in the client treatment later. The Recommendation treatment works similarly, however, in addition to the sample, the participant also is asked to recommend on of the two lotteries to the client. In the Decision treatment, finally, the participant makes a final and potentially payoff-relevant decision between the two lotteries for the client.
Participants in the Client condition receive the sample, recommendation and decision of the participants in the agent condition. Clients play three tasks: In the first one they receive the sample from one of the agents, in the second one they receive the sample plus the recommendation, and in the third, the decision of one of the agents is implemented for them. This design ensures a degree of agency also for the clients, rather having some of them only receive decisions of one of the agents. We match one agent each from the Sample, Recommendation, and Decision treatment to each client. This means that one random task of every agent is for sure used for a client.
Participants take part in the experiment individually and online. Participants in the Agent condition transmit their samples, recommendations, and decisions that are saved and then provided to clients in a later session. Participants are recruited using the subject pool of the Alfred-Weber-Institute for Economics of Heidelberg University.