Consumer Preferences for Antibiotic-Treated Citrus: An Experiment Using GSO and BDM Mechanisms.

Last registered on December 27, 2024

Pre-Trial

Trial Information

General Information

Title
Consumer Preferences for Antibiotic-Treated Citrus: An Experiment Using GSO and BDM Mechanisms.
RCT ID
AEARCTR-0014656
Initial registration date
December 15, 2024

Initial registration date is when the trial was registered.

It corresponds to when the registration was submitted to the Registry to be reviewed for publication.

First published
December 27, 2024, 1:52 AM EST

First published corresponds to when the trial was first made public on the Registry after being reviewed.

Locations

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Primary Investigator

Affiliation
Texas A&M

Other Primary Investigator(s)

Additional Trial Information

Status
In development
Start date
2024-12-17
End date
2025-03-03
Secondary IDs
Prior work
This trial does not extend or rely on any prior RCTs.
Abstract
This study will address two interconnected challenges in consumer research: the methodological question of eliciting consumer valuations that are in line with market and the practical issue of consumer acceptance for antibiotic-treated citrus. As the U.S. citrus industry battles Huanglongbing (HLB), understanding consumer reactions to antibiotic treatments is crucial. We propose a novel experimental design comparing Game Structure Obvious (GSO) and Becker-DeGroot-Marschak (BDM) mechanisms in eliciting consumer willingness to pay for antibiotic-treated citrus. Additionally, we will examine how information about disease severity affects consumer support for antibiotic treatment in citrus production. This study extends recent theoretical work on preference elicitation mechanisms to field settings while providing actionable insights for agricultural policy and public health regarding antibiotic use in crop production.
External Link(s)

Registration Citation

Citation
Badio, Levenson. 2024. "Consumer Preferences for Antibiotic-Treated Citrus: An Experiment Using GSO and BDM Mechanisms.." AEA RCT Registry. December 27. https://doi.org/10.1257/rct.14656-1.0
Experimental Details

Interventions

Intervention(s)
This study will address two interconnected challenges in consumer research: the methodological question of eliciting consumer valuations that are in line with market and the practical issue of consumer acceptance for antibiotic-treated citrus. As the U.S. citrus industry battles Huanglongbing (HLB), understanding consumer reactions to antibiotic treatments is crucial. We propose to test a novel experimental design comparing Game Structure Obvious (GSO) as compared to the Becker-DeGroot-Marschak (BDM) mechanisms and explore which one lead to preference elicitation that is more in line with the market and preference revelation. Additionally, we will examine how information about disease severity affects consumer support for antibiotic treatment in citrus production. This study extends recent theoretical work on preference elicitation mechanisms to field settings while providing actionable insights for agricultural policy and public health regarding antibiotic use in crop production.
Intervention Start Date
2024-12-17
Intervention End Date
2024-12-23

Primary Outcomes

Primary Outcomes (end points)
The primary outcome is willingness to pay (WTP) for oranges from trees treated with antibiotics as compared to conventional oranges. We will additionally explore the impact of information provision on consumers WTP for
Primary Outcomes (explanation)
Our primary outcome variable will be willingness to pay measures that will be obtained directly from the BDM treatment. For the GSO treatment, WTP is the interval implied by the switch point [“Try to Buy”, “Not Buy”).

Secondary Outcomes

Secondary Outcomes (end points)
As secondary outcome, we will measure game form recognition using questions measuring understanding of each of the two mechanisms (BDM vs GSO).
Secondary Outcomes (explanation)

Experimental Design

Experimental Design
The experiment employs a 2×2 between-subjects full factorial design with three factors: elicitation method (BDM vs GSO), reward type (hypothetical vs real). In addition, we will also present within-subject information provision (no information vs information about citrus greening) before the third round.
Experimental Design Details
Not available
Randomization Method
The randomization will be done by a computer and the software program (Qualtrics).
Randomization Unit
The randomization unit is at the individual level.
Was the treatment clustered?
No

Experiment Characteristics

Sample size: planned number of clusters
We will not use cluster.
Sample size: planned number of observations
295 subjects/treatment*4 treatment x 3 rounds x 2 products = 7080 observations
Sample size (or number of clusters) by treatment arms
Our study will include a sample size of 295 participants per treatment group, resulting in a minimum total sample of 1180 participants across all four groups (295 participants * 4 groups).
Minimum detectable effect size for main outcomes (accounting for sample design and clustering)
Power analysis In this study, WTP for AB-treated citrus is our primary outcome of interest, a continuous variable measured in dollars amount. Given our 2*2 design, our power analysis is conceived to detect differences between two groups GSO vs BDM as well as information versus no information Hypothetical versus real. Therefore, we will need a t-test for independent samples. To determine the effect size needed, rather than relying on an isolated effect size estimate from a single study, we conducted a review of seven studies (Balogh et al., 2016; Brown et al., 2023; Kajale & Becker, 2014; Kendall & Chakraborty, 2022; Lombardi et al., 2019; Wongprawmas & Canavari, 2017) that are similar to our studies, which focused on consumer’s valuation. We identified six relevant studies, and assign weights based on the following characteristics: type of valuation (1 if WTP is used, 0 if not), elicitation method (1 if BDM and multiple price list is used in the study, 0 if not), and incentives (1 if incentivized, 0 if not). We then develop a composite weight based on the three latter and the sample size of the study. The effect size is estimated using the formula: ∆=((μ_0- μ_1 ))⁄σ represents the effect size. μ_0 and μ_1 represent the mean of two different treatments. We calculated a weighted average effect size based on the sample sizes and the degree of similarity to our study. This resulted in a weighted average Cohen's effect size of 0.25. To determine the optimal sample size needed, we followed different approaches divided in 2 steps for each preference elicitation mechanism. In step 1, we determined the sample size needed for the BDM mechanism. Since we have a between-subjects design, and we need means comparison, we followed Canavari et al. (2019) by using the following formula: n=(2(z_(1-α⁄2)+z_β )^2)/∆^2 Where z represents the statistics and using the conventional values for α (type I error) of 0.05 and β (type II error) of 0.20 since we consider a power of 80%. That led to 251 subjects/ group. Additionally, to account for potential attention check failures, we will increase the sample size by an average of 15% following Gupta et al. (2021) and Grodeck and Grossman (2024) who found inattentiveness to be 16%, and 14% respectively. Based on that, in stage 1, we will need 295 subjects/ group.
IRB

Institutional Review Boards (IRBs)

IRB Name
IRB Tamu College Station
IRB Approval Date
2024-10-18
IRB Approval Number
N/A
Analysis Plan

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