Experimental Design
To shed light onto the interplay between framed incentive contracts and subjective performance evaluation, we will conduct a laboratory experiment comprising five parts and a survey. Participants will act in a principal agent setting. Thus, there are two different roles: agent (employee) and principal (supervisor). Participants will remain in the same role throughout the experiments and will be paired with a player from the other role. Notably, in Parts 2 through 5, each participant in the role of the agent will be randomly matched with one other participant in the role of the principal, following a perfect-stranger design.
In Part 1, participants in the role of the agent will work on a real effort task to familiarize them with the task. In Parts 2 and 3, participants are randomly assigned either a bonus or penalty contract. In the bonus treatment, agents perform the same real effort task as in Part 1 and receive a bonus or not based on their supervisors’ evaluation. In the penalty treatment, agents receive an upfront payment before starting to work on the real effort task, and the supervisors' decisions determine whether they have to pay a penalty or not. The incentives are financially equivalent in both treatments. The only distinction between the treatments lies in how they are framed (receiving a low (high) payment in the beginning and a potential bonus (penalty) based on the supervisors’ decision later). To elicit supervisors’ evaluation behavior, we will implement the strategy method. I.e. for each effort category, which reflects the various possible effort levels in the real effort task, supervisors make a binary decision: whether the agent receives a bonus (must pay a penalty) or not.
To assess whether supervisors’ evaluation behavior is driven by reciprocity considerations, participants undergo a within-subject design in Parts 2 and 3: in one part, agents will have the option to reward or punish the supervisor as a reaction to their subjective performance evaluation, and in the other part, this option will be absent. We will randomize whether the reward/punishment option will be implemented in Part 2 or in Part 3. One of these parts will be randomly chosen for payment.
Further, we measure the time the supervisors take for their decisions in Part 2 and Part 3.
In addition, we will elicit supervisors’ and employees’ beliefs of the expected rating behavior. Belief elicitation will be incentivized.
In Part 4, we will assess agents’ loss aversion and supervisors’ loss aversion for other peoples’ payments. In Part 5, participants play a dictator game with the supervisors in the role of the dictator.
Supervisors will complete a survey on self-report scales (risk aversion, self-image concerns, empathy, personality traits) and answer demographic questions. Employees will also complete a survey on risk aversion and demographic questions.