Dynamic Investment in Teamwork Skill

Last registered on September 02, 2025

Pre-Trial

Trial Information

General Information

Title
Dynamic Investment in Teamwork Skill
RCT ID
AEARCTR-0015260
Initial registration date
January 22, 2025

Initial registration date is when the trial was registered.

It corresponds to when the registration was submitted to the Registry to be reviewed for publication.

First published
January 30, 2025, 10:37 AM EST

First published corresponds to when the trial was first made public on the Registry after being reviewed.

Last updated
September 02, 2025, 2:28 PM EDT

Last updated is the most recent time when changes to the trial's registration were published.

Locations

Primary Investigator

Affiliation
Purdue University

Other Primary Investigator(s)

PI Affiliation
Purdue University
PI Affiliation
Purdue University

Additional Trial Information

Status
Completed
Start date
2025-01-30
End date
2025-09-01
Secondary IDs
Prior work
This trial does not extend or rely on any prior RCTs.
Abstract
We will use a lab experiment to study dynamic investment in teamwork skill.
External Link(s)

Registration Citation

Citation
Gill, David, Victoria Prowse and Lucas Reddinger. 2025. "Dynamic Investment in Teamwork Skill." AEA RCT Registry. September 02. https://doi.org/10.1257/rct.15260-2.0
Sponsors & Partners

Sponsors

Experimental Details

Interventions

Intervention(s)
We will use a lab experiment to study dynamic investment in teamwork skill.
Intervention (Hidden)
Section 1
- In Section 1 of the experiment, subjects will play the Stag Hunt game 7 times with random matching at the beginning of each period, and without feedback. The basin of attraction of Stag will vary across the 7 periods.
- We will we use the choices in Section 1 to compute each subject’s Coordination Attraction Score (CAS), which measures the frequency with which that subject chooses Stag, weighting each choice of Stag by the size of the basin of attraction of Stag in that period, and normalizing by the sum of the basin sizes so that CAS lies between zero and one.

Section 2
- In Section 2 of the experiment, subjects will play 9 matches with random rematching at the beginning of each match. The first match will be an unincentivized training match.
- In each match, two subjects will play a two-part stage game for 3 rounds. In part 1 of each round, the subjects will simultaneously choose whether or not to invest in team skill, where investment incurs a sunk cost c =15. Whenever a subject invests, team skill T will increase by b > 0 for the duration of the match (that is, for the current round and any future rounds of the match). In part 2 of each round, after observing the investment decisions in part 1, the subjects will simultaneously choose the team task or the individual task. If both subjects choose the team task, they will each receive a payoff given by the current level of team skill T, where the initial T=87. When a subject chooses the individual task, she receives 73 for sure. When a subject chooses the team task alone she receives 17.
- At the beginnning of each match, b will be drawn uniformly from { 2, 4, ..., 20 } , and will stay the same for the duration of the match.
- Alongside subgame-perfect Nash equilibrium, we also use the basin of attraction of investment to help develop our hypotheses about behavior in Section 2. To calculate the basin of attraction of investment, we suppose that with k rounds remaining (including the current round), a player believes with probability β_k that the other player will always choose the team task, and believes with probability 1 − β_k that the other player will always choose the individual task. The basin of attraction of investment is then the set of beliefs that makes investment optimal, taking into account the dynamic benefit of investment in the current and any future rounds. Investment is optimal iff (β_k)bk ≥ c. Thus, the size of the basin of investment is max{0,1−c/(bk)}.

Section 3
- In Section 3 of the experiment, subjects will complete a test of cognitive ability followed by a test of theory of mind. Each test will last 10 minutes. We will pay subjects $2 for completing each test.
- To measure cognitive ability, we will use the 11-item test of matrix reasoning from the International Cognitive Ability Resource. Each item has a single correct answer, and the score on the test counts the number of correct answers.
- To measure theory of mind ability, we will use the 36-item Reading the Mind in the Eyes Test (RMET). Each item has a single correct answer, and the score on the test counts the number of correct answers.
- We also measure two demographics, age and gender, but we do not hypothesize any specific relationship between these demographics and behavior in the experiment.
Instead, these demographics will serve as controls where appropriate.

Exchange rate
- We will convert experimental points at the rate of 125 points = $1. Subjects will further earn a show-up fee of $5.

Hypotheses
- Hypothesis A. Across matches, investment in team skill increases in b.
- Hypothesis B. Investment in team skill falls as the rounds progress within a match. The decline from the second to the third round is larger than the decline from the first to the second round.
- Hypothesis C. Investment in team skill increases with a subject’s CAS, cognitive ability, and theory of mind ability.


Intervention Start Date
2025-01-30
Intervention End Date
2025-02-28

Primary Outcomes

Primary Outcomes (end points)
Investment in team skill (see "intervention" section above for hypotheses).
Primary Outcomes (explanation)

Secondary Outcomes

Secondary Outcomes (end points)
Secondary Outcomes (explanation)

Experimental Design

Experimental Design
We will use a lab experiment to study dynamic investment in teamwork skill.
Experimental Design Details
The design is described in detail in the "intervention" section above.
Randomization Method
Random matching of subjects, and random draw of b for each match, done by computer. Treatment is the random draw of b at the level of the pair of subjects in a match.
Randomization Unit
Random matching of subjects, and random draw of b for each match, done by computer. Treatment is the random draw of b at the level of the pair of subjects in a match.
Was the treatment clustered?
Yes

Experiment Characteristics

Sample size: planned number of clusters
We will run our experiment at the Vernon Smith Experimental Economics Laboratory (VSEEL) at Purdue University. We plan to run sessions until we reach 600 subjects. In Section 2 of the experiment that studies dynamic investment in teamwork skill, each subject plays 8 paid matches. For 600 subjects, there are therefore 600*8/2 = 2400 matches. Treatment is the random draw of b at the level of the pair of subjects in a match.

Sample size: planned number of observations
We will run our experiment at the Vernon Smith Experimental Economics Laboratory (VSEEL) at Purdue University. We plan to run sessions until we reach 600 subjects. In Section 2 of the experiment that studies dynamic investment in teamwork skill, each subject plays 8 paid matches. For 600 subjects, there are therefore 600*8/2 = 2400 matches. Treatment is the random draw of b at the level of the pair of subjects in a match.
Sample size (or number of clusters) by treatment arms
We will run our experiment at the Vernon Smith Experimental Economics Laboratory (VSEEL) at Purdue University. We plan to run sessions until we reach 600 subjects. In Section 2 of the experiment that studies dynamic investment in teamwork skill, each subject plays 8 paid matches. For 600 subjects, there are therefore 600*8/2 = 2400 matches. Treatment is the random draw of b at the level of the pair of subjects in a match.
Minimum detectable effect size for main outcomes (accounting for sample design and clustering)
IRB

Institutional Review Boards (IRBs)

IRB Name
Purdue University IRB
IRB Approval Date
2024-06-25
IRB Approval Number
IRB-2024-997

Post-Trial

Post Trial Information

Study Withdrawal

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Intervention

Is the intervention completed?
No
Data Collection Complete
Data Publication

Data Publication

Is public data available?
No

Program Files

Program Files
Reports, Papers & Other Materials

Relevant Paper(s)

Reports & Other Materials