Experimental Design Details
I design an indefinitely repeated project investment problem. The experiment has two goals: First, testing rules’
efficiency in reducing wasteful spending and in allowing available high-return projects to be
pursued. Second, testing the mechanisms behind transfer decisions. Namely, whether repetition
and symmetry are necessary and sufficient conditions for transfers to be sustained. Each treatment
changes one dimension of the TRANSFER condition. In every treatment, each participant
is paired to another. They take their decision simulatneously and can see subsequently the
decisions of their partner as well as their respective numbers of available high-return projects.
At any time, they see a history of all precedent decisions pursued by them and the matched
person. At the beginning of the year, both units receive a fixed and same budget.
At the beginning of any semester, subjects first learn the number of high-return projects which are available to them as well
as to their matched partners. They also observe their current assets and their of their partners. Then, each participant enters the number of high-return and low-return projects they want to pursue in this semester. The availability of high-return projects is stochastic: 0 with pr. 25%, 1 with probability 25% and 2 with probability 50%. The number has to be an integer and fulfill the two constraints about the availability of high-return projects and the non-negativity of assets for any semester. At the end of the semester, feedback about own and paired participant’s decisions and profits.
I use the block random termination design created by Fréchette and Yuksel (2017) with a block length of fourty periods and a continuation probability of 39/40 (97.5%). If the problem does not end during the first block, whether the games terminated or not will be announced period by period, starting with the fourty-first period (as pionneried in Vespa and Wilson (2019)).
The annual budget of each participant is the same in all treatments. This budget corresponds to the expected expenditure in high-return projects, as it is in theinterest of the funder to give as much money as necessary to pursue high-return projects
but also as less money as possible to avoid wasteful spending or long storage time in ROLLOVER. Formally, the budget that is allowed to units is 5 tokens. a high-return project costs 2 and a low-return project 1.
The hypotheses are the following:
1) The amount of low-return projects pursued has the following ordering: EXPIRING >= TR-SYMMETRIC > ROLLOVER
Expiring should be wasteful by design as their is no other way to reallocate resources. Rollover should be the least wasteful because there is the possibility to reallocate tokens to oneself in the future and TR-SYMMETRIC should be (weakly) better than Expiring as when rationalizable transfers are possible, there should be transfers.
2) The amount of high-return projects pursued has the following ordering: ROLLOVER >= TR-SYMMETRIC >= EXPIRING
ROLLOVER should provide the most appealing regime to induce efficient projects. TR-SYMMETRIC could be as efficient if absolutely everybody is pursuing rationalizable transfers. On the other hand, if nobody sends any transfers, TR-SYMMETRIC is then not better (but also not worse) than EXPIRING. This is why the inequality above are not strict.
3) The decision of pursuing a transfer (intensive margin) has the following ordering: TR-SYMMETRIC > TR-ASYMMETRIC = TR-STRANGER.
in TR-SYMMETRIC, both individuals who are selfish or efficiency-minded would transfer, since transfers are rationalizable for them. In the two other treatments, only efficiency-minded people would do it.
4) For sufficiently high penalty on stored funds in ROLLOVER, the discounted social welfare would give the aggregate results: TR-SYMMETRIC > ROLLOVER
For relatively high penalty on stored funds, the funder would prefer a budget regimes allowing transfers than commiting to rollover because of the opportunity costs of stored money.