Intervention (Hidden)
Three factors are randomized independently at the participant level:
1. Round-1 default (group): In the good-default arm, Round 1 pre-fills the account with 100 units of the asset with the highest up-probability (the "good" asset). In the bad-default arm it pre-fills 100 units of the lowest-up-probability ("worst") asset. In the no-default arm nothing is pre-filled. Round 2 has no default in any arm.
2. Skill elicitation (show_skill): Half of participants rate their own task skill (7-point scale) before Round 1 and after Round 1; the other half do not. A post-Round-2 skill rating is collected from everyone.
3. Leverage tool (leverage_offered): Between the rounds, half of participants choose a leverage factor L from 0.5 to 1.5 (default 1.0) that scales the performance component of their bonus; for the other half L is fixed at 1.0.
The design tests whether experiencing a good default in the practice round causes participants to misattribute the resulting good outcome to their own skill — rating themselves as more skilled and then, in the incentivized round, investing more and choosing higher leverage.
Asset mechanics: each of the six assets has a per-period up-probability equal to exactly one of {0.25, 0.33, 0.45, 0.55, 0.66, 0.75}, assigned to positions at random and re-drawn each round. Each period a price moves up 5% (with its up-probability) or down 4%, over six steps from purchase to liquidation; the break-even up-probability is about 0.44. Participants are told only that an asset's up-probability "may be 25%, 33%, 45%, 55%, 66%, or 75%" — not which asset is which, nor the one-each structure.
In the good/bad-default arms the pre-filled 100 units of "Asset 1" (worth about the full 1,000-point endowment at the period-0 price of 10) is the good (0.75) or worst (0.25) asset respectively; in the no-default arm the good and worst assets fall at random positions.
Bonus = $3.00 + L x (Round-2 percent return / 10), floored at $0, with L = 1 for participants not offered the leverage choice (e.g., at L = 1, a +20% Round-2 return pays $5.00 and 0% pays $3.00).
Channel under test: good default -> good Round-1 outcome -> inflated self-assessed skill -> more aggressive Round-2 behavior (more invested, higher leverage) -> lower realized Round-2 profit.