Field
Trial Status
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Before
in_development
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After
on_going
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Field
Abstract
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Before
We study the effects of various elements of supervisory communication - peer performance information, encouragement, and praise - on the effort and performance of individuals. To do so, we randomize the provision of such communication elements during a simple online game of visual perception. The game will be advertised as a challenging game of self-improvement using social media outlets. We study the effect on various outcomes: intensity of play and number of games played (effort), as well as accuracy and game score (performance). We study the mean effect on players, as well as the effect on subgroups based on task-related confidence and gender.
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After
We study the effects of various elements of supervisory communication - peer performance information and subjective feedback - on the effort and performance of individuals. To do so, we randomize the provision of such communication elements during a simple online game of visual perception. The game is advertised as a challenging game of self-improvement using social media outlets. We study the effect on various outcomes: intensity of play and number of games played (effort), as well as accuracy and game score (performance). We study the mean effect on players, as well as the effect on subgroups based on task-related confidence and gender.
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Field
Trial End Date
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Before
September 30, 2019
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After
February 28, 2020
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JEL Code(s)
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Before
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After
D91, I24, J16, M54
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Last Published
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Before
March 08, 2019 03:59 PM
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After
September 18, 2019 01:17 PM
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Field
Intervention (Public)
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Before
The intervention will include elements of performance feedback (own best score, leader board) and subjective feedback (encouragement, praise), given prior to and during the online game.
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After
The intervention includes elements of performance feedback (leader board) and subjective feedback (encouragement, praise, trash talk), given prior to and during the online game.
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Field
Intervention End Date
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Before
June 28, 2019
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After
November 30, 2019
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Experimental Design (Public)
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Before
We will collect data using an online game that will be advertised using social media outlets.
During the 2 minute game, treatment will be given using pop-up text boxes using simple phrases and graphics.
Treatment will be randomized among the interactions of two dimensions: (1) performance information and (2) subjective feedback.
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After
We collect data using an online game that is advertised using social media outlets.
During the 2 minute game, treatment is given using pop-up text boxes using simple phrases and graphics.
Treatment is randomized among the interactions of two dimensions: (1) performance information and (2) subjective feedback.
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Field
Planned Number of Observations
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Before
9000 individuals
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After
8000 individuals
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Field
Sample size (or number of clusters) by treatment arms
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Before
1000 individuals for each treatment arm (9 arms including control group)
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After
1000 individuals for each treatment arm (8 arms including control group)
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