Back to History Current Version

Gaming for Good: Evaluating an Interactive Online Bystander Intervention

Last registered on April 28, 2020

Pre-Trial

Trial Information

General Information

Title
Gaming for Good: Evaluating an Interactive Online Bystander Intervention
RCT ID
AEARCTR-0005779
Initial registration date
April 28, 2020

Initial registration date is when the trial was registered.

It corresponds to when the registration was submitted to the Registry to be reviewed for publication.

First published
April 28, 2020, 10:53 AM EDT

First published corresponds to when the trial was first made public on the Registry after being reviewed.

Locations

Region

Primary Investigator

Affiliation
Leibniz University Hannover

Other Primary Investigator(s)

PI Affiliation
Leibniz University Hannover

Additional Trial Information

Status
In development
Start date
2020-05-06
End date
2020-07-16
Secondary IDs
Abstract
There is a long-standing interest in the impact of bystander intervention programs on bystander helping behavior in violent situations. Furthermore, the question has arisen of how such programs might be enhanced using persuasive technology. We provide experimental evidence for the effect of an interactive online bystander intervention on bystander attitudes, bystander efficacy, and bystander behavior.
External Link(s)

Registration Citation

Citation
Ebers, Axel and Stephan Lothar Thomsen. 2020. "Gaming for Good: Evaluating an Interactive Online Bystander Intervention." AEA RCT Registry. April 28. https://doi.org/10.1257/rct.5779-1.0
Experimental Details

Interventions

Intervention(s)
Treatment:

The treatment is supplied on a proprietary website. It consists of an interactive film and a subsequent quiz. Both the film and the quiz follow the gamification approach by using game principles and design elements. The interactive film puts the viewer in the position of a witness who observes a potentially violent situation. After each sequence of the film, a pop-up asks the viewer to choose one of two options for action. Depending on these choices, the plot takes a different course. The subsequent quiz refers to the content of the film by asking for offender characteristics, progression of events, and optimal bystander behavior. At the end, the viewer receives feedback and a score as a result of his decisions.

Experimental Design:

We conduct a randomized controlled trial (RCT) by randomly assigning the participants into two treatment groups and two control groups. The treatment groups participate in the interactive film and the subsequent quiz. The control groups receive no treatment (TBD). The two treatment groups (and the two control groups) respectively differ in the way that two major outcomes are measured. Thereby we want to control for priming effects.

Data Collection:

We draw a random sample of 1,600 observations from a pool that is representative of the German working population. We randomly assign the observation units into the four groups as described above. Data collection takes place via online survey at three points in time: directly after treatment and two follow-ups, 2-weeks and 8-weeks post-intervention.

For the follow-up survey, we send the respondents reminders via e-mail. To ensure compliance with the European General Data Protection Regulation (GDPR), we technically and organizationally separate survey data from (personal) contact data.

Outcomes:

To assess the success of the intervention, we select outcome variables that are informative about whether the intervention is able to increase the willingness to intervene and convey behaviors for safe and effective intervention. As primary outcomes, we thus use bystander attitudes and bystander efficacy. Additionally, we use the willingness to donate for victims of violence as an incentivized outcome that approximates actual bystander helping behavior.

To further pin down the importance of different channels, we use secondary outcome variables. The survey questionnaire permits the investigation of various explanations including the barriers to intervention (detection, interpretation, assumption of responsibility, and perception of subjective intervention skills) and the parameters of the Reasoned Action Approach (attitudes, social pressure, and perceived control).
Intervention Start Date
2020-05-06
Intervention End Date
2020-07-16

Primary Outcomes

Primary Outcomes (end points)
Bystander attitudes;
Bystander efficacy;
Bystander behavior (incentivized)
Primary Outcomes (explanation)

Secondary Outcomes

Secondary Outcomes (end points)
A. Barriers to intervention:
Detection,
Interpretation,
Responsibility,
Perceived ability.

B. Reasoned Action Approach:
Attitudes,
Perceived norms,
Perceived behavioral control,
Behavioral intention.

C. Further Correlates of Bystander Behavior/ Civic Courage:
Acceptance of negative social consequences,
Empathy,
Anticipated guilt,
Indignation.
Secondary Outcomes (explanation)

Experimental Design

Experimental Design
Randomized Controlled Trial (RCT).
Experimental Design Details
Randomization Method
Randomization done if office by a computer.
Randomization Unit
Individual
Was the treatment clustered?
No

Experiment Characteristics

Sample size: planned number of clusters
1,600 individuals
Sample size: planned number of observations
1,600 individuals
Sample size (or number of clusters) by treatment arms
800 indviduals control, 800 individuals interactive film and quiz
Minimum detectable effect size for main outcomes (accounting for sample design and clustering)
IRB

Institutional Review Boards (IRBs)

IRB Name
IRB Approval Date
IRB Approval Number

Post-Trial

Post Trial Information

Study Withdrawal

There is information in this trial unavailable to the public. Use the button below to request access.

Request Information

Intervention

Is the intervention completed?
No
Data Collection Complete
Data Publication

Data Publication

Is public data available?
No

Program Files

Program Files
Reports, Papers & Other Materials

Relevant Paper(s)

Reports & Other Materials