Experimental Design Details
The experiment is divided into two phases: In the first phase, the participants select a box without the option to purchase insurance. In the second phase, before selecting a box, all participants have the opportunity to purchase insurance coverage in 20% increments that reduces the loss if a box containing a bomb is opened. This two phase desig allows us to study the influence of the outcome of phase 1 on the insurance demand in phase 2 and enables the analysis of the difference between the treatment and control group for the same factual outcomes.
After the factual (and counterfactual for the treatment group) outcomes are revealed after the second phase, players are asked how satisfied they were with their insurance purchase.
Before the start of phase 1, the computer randomly chooses one of four lotteries A = {l, b/12, 0} with l ∈ L = {-120, -240} and b ∈ B = {4, 6}. The selected lottery is used for both phases, with the only difference that the player can buy insurance in the second phase. The insurance premium in phase 2 is equivalent to the actuarially fair price times the randomly determined loading factor v with v ∈ V = {1.0, 1.5}.
Analysis A1 is descriptive. We plot the insurance demand of both groups in dependence of the factual (loss, null) and counterfactual (clear-loss, close-loss, clear-null, close-null) outcomes for each of the lotteries.
Analysis A2 is inductive. We use an OLS model to calculate the differences between both groups insurance demand (dependent variable). We use the factual and counterfactual information as the independent variables. The model additionally includes controls (self-reported age, self-reported gender, country, in-game wealth). The analysis also includes fixed effects for the different lotteries offered to the subjects. Standard errors are heteroscedasticity-robust and clustered on the level of the subject.
Analysis A3 is descriptive. We plot the average self-reported satisfaction of both groups insurance demand in dependence of the factual (loss, null) and counterfactual (clear-loss, close-loss, clear-null, close-null) outcomes over all lotteries. For this, we bin their insurance demand in phase 1 in steps of 20.
Analysis A4 is inductive. We use an OLS model to calculate the differences between both groups self-reported satisfaction with their insurance demand (dependent variable). We use the factual and counterfactual information as well as their previous insurance demand as the independent variables. The model additionally includes controls (self-reported age, self-reported gender, country, in-game wealth). The analysis also includes fixed effects for the different lotteries offered to the subjects. Standard errors are heteroscedasticity-robust and clustered on the level of the subject.
Moreover, Analysis A2 and A4 include one additional indicator. The indicator equals one if the loss outcome results in a previously affordable item no longer being obtainable. This aims to control for systematically different choices at levels of wealth that directly affect the subjects options to unlock game content.
We additionally collect a variety of in-game data, which are potential interesting control variables for inductive multivariate tests. However, we will not interact them with the independent variables because this does not address our main research question.