Intervention(s)
Subjects in the XLab subject pool at UC Berkeley are invited to participate on a first-come-first-serve basis. There are no other inclusion/exclusion criteria used. We plan to run approximately 20 sessions, with approximately 20 subjects per session each, for a total of 400 subjects.
Subjects from the XLab subject pool are invited via email by XLab staff to participate in one single session, with no follow-up sessions. The experiment should take less than one hour to complete per session. Data collection is through a computer.
Each session will follow one of two treatment protocols:
Protocol for Treatment 1:
1. Subjects join the experiment via Zoom and Sona Systems.
2. The experimenter has no interaction with subjects until the beginning of the experiment.
3. Sona Systems directs subjects to the experiment program hosted on Heroku. Sona systems passes an identification number to the experiment program. At the end of the experiment identification number and payment information is sent to the Xlab to process subject payments.
4. Subjects read and accept—if they choose to— a consent form laying out the procedures for their session in detail. There will be time to clarify any and all questions at this point and subjects will explicitly be instructed that they can ask questions at any time, and also stop their participation in the study at any time without any detrimental consequences.
5. All subjects agreeing to participate will sign the consent form. All subjects will be told that they will be paid a $5 “show-up” fee. Subjects may drop out of the study at any stage. Subjects who drop out will be given the show-up fee.
6. The experimenter will read out selected instruction screens aloud and explicitly ask if there are any questions concerning the instructions.
7. Subjects will be given a task completion goal of 200 CAPTCHAS during a period of 27 to 30 minutes (e.g., McMahon, 2015). There is a minimum of 8 seconds spent on each CAPTCHA and a maximum of 30 seconds. Subjects will be told that if they achieve the goal of 200 CAPTCHAs they will earn $11 (in addition to the “show-up” fee). The goal will be chosen such that all or most subjects can reach it in the allotted time with moderate effort. We want subjects to achieve the goal but to exert effort to do so.
8. Subjects who do not achieve the work goal will receive a pay and drawing payoffs proportional to the number of CAPTCHAS completed and continue the experiment. E.g., a subject who completes 190 CAPTCHAS will be paid $10.45. This completes the first stage of the experiment.
9. The second stage of the experiment is a modified version of the procedure in Holt & Laury (2002). Subjects are faced with 11 decision problems, represented by 11 rows in a table. For each row, subjects can pick the certain option of keeping the $11.00 payment from the first stage of the experiment, or pick a lottery option which pays $22 with probability x or $.50 with probability 1-x. The probability x equals 0% in Row 1 and increases by increments of 10% to 100% in Row 11.
10. After subjects make their selections for each of the 11 decision problems (rows), the computer randomly selects one of the rows and, if for that row the subject chose the lottery over the certain amount, the outcome ($22 or $0.50) will be randomly generated by the computer. The subject will be paid that amount, in addition to the show-up fee. If the subject chose the safe choice of keeping $11 for that drawing option, the subject will be paid that amount, in addition to the show-up fee.
11. The experiment ends with subjects being asked to answer, on the computer, questions about their gender, age, and field of study. Answering these questions is voluntary and not a requirement of payment.
The Protocol for Treatment 2 matches that of Treatment 1 in all respects except:
1. Subjects are asked to complete 10 Captchas within 5 minutes. After the five minutes session of completing CAPTCHAs, subjects proceed to the second stage of the experiment--even if they do not complete the 10 Captchas. In the second stage subjects are given (endowed with) $11.00 (irrespective of whether they completed. the 10 Captchas). They then proceed as in step 9 above.
We will look at the row at which each subject switches from the certain option to the lottery option (if the subject switches). Our hypothesis is that subjects in Treatment 2 will, on average, switch to the lottery sooner. We will drop subjects who make inconsistent choices as recommended in Charness, Gneezy, and Imas (2013).
References:
Augenblick, Ned, Muriel Niederle, and Charles Sprenger, 2015. "Working over time: Dynamic inconsistency in real effort tasks." The Quarterly Journal of Economics. 130. 1067-1115.
Charness, Gary, Uri Gneezy, and Alex Imas. (2013) “Experimental methods: Eliciting risk preferences” Journal of Economic Behavior & Organization. 87 43-51.
Holt, Charles A., and Susan K. Laury. 2002. Risk aversion and incentive effects. American Economic Review. 92(5) 1644-1655.
McMahon, Matthew, 2015. "Better lucky than good: The role of information in other-regarding preferences." Working paper.