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Registration

Field Before After
Trial Status in_development completed
Trial End Date August 31, 2024 May 11, 2025
Last Published January 22, 2024 09:33 PM May 26, 2025 02:21 PM
Intervention End Date June 30, 2023 April 30, 2024
Primary Outcomes (Explanation) Team Outcomes: Innovation Scale- constructed with the help of interviews and surveys of innovators. Willingness to Fund - the amount of funding qualified evaluators are willing to provide to the products developed by students. Funding Raised - 2 shortlisted teams from each school participate in a Shark Tank-style competition and raise funds for their products by pitching to business entrepreneurs and venture capitalists. Community Feedback - Community gives feedback on a random sample of products developed by both winning treatment and control teams Individual Outcomes: Cognitive Skills - Raven's Cognitive Matrices Test Math and Science Outcomes - outcomes on grade 7 state curriculum Big 5 Personality Traits - impact on openness, conscientiousness, and extraversion due to working in teams for solving social problems. Innovators DNA - self-reported questionnaire appropriate for adolescents on five discovery skills as highlighted by a study on innovators by Dyer et. al (2019) Risk-Taking - Using a computerized version of the game highlighted in Gneezy and Potters (1997) Lemonade Test - Measure of experimentation and tinkering as developed by (Ederer and Manso, 2008) Social Skills - Using the Reading The Mind in the Eyes Test (Vellante et. al, 2013) Social Network - change in n closest friends from baseline to endline Team Outcomes: Innovation Scale- constructed with the help of interviews and surveys of innovators. Willingness to Fund - the amount of funding qualified evaluators are willing to provide to the products developed by students. Funding Raised - 80 shortlisted teams from each arm participate in a Shark Tank-style competition and raise funds for their products by pitching to business entrepreneurs and venture capitalists. Community Feedback - Community gives feedback on a random sample of products developed by both winning treatment and control teams Individual Outcomes: Cognitive Skills - Raven's Cognitive Matrices Test Math and Science Outcomes - outcomes on grade 7 state curriculum Big 5 Personality Traits - impact on openness, conscientiousness, and extraversion due to working in teams for solving social problems. Innovators DNA - self-reported questionnaire appropriate for adolescents on five discovery skills as highlighted by a study on innovators by Dyer et. al (2019) Risk-Taking - Using a computerized version of the game highlighted in Gneezy and Potters (1997) Lemonade Test - Measure of experimentation and tinkering as developed by (Ederer and Manso, 2008) Social Skills - Using the Reading The Mind in the Eyes Test (Vellante et. al, 2013) Social Network - change in n closest friends from baseline to endline
Planned Number of Observations 6400 students, 80 Teachers 1600 Teams 5000 students, 80 Teachers 1600 Teams
Secondary Outcomes (End Points) Impact of social skills on team outcomes Other Heterogeneity analysis on team outcomes - Impact of social skills on team outcomes Other Heterogeneity analysis on team outcomes - Collected additional high stakes school graduation exam data one year post intervention from the state (irb approved at Stanford)
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Irbs

Field Before After
IRB Name Stanford University
IRB Approval Date April 04, 2025
IRB Approval Number 79854
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