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Field
Trial Status
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Before
in_development
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After
completed
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Field
Trial End Date
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Before
August 31, 2024
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After
May 11, 2025
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Field
Last Published
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Before
January 22, 2024 09:33 PM
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After
May 26, 2025 02:21 PM
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Field
Intervention End Date
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Before
June 30, 2023
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After
April 30, 2024
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Field
Primary Outcomes (Explanation)
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Before
Team Outcomes:
Innovation Scale- constructed with the help of interviews and surveys of innovators.
Willingness to Fund - the amount of funding qualified evaluators are willing to provide to the products developed by students.
Funding Raised - 2 shortlisted teams from each school participate in a Shark Tank-style competition and raise funds for their products by pitching to business entrepreneurs and venture capitalists.
Community Feedback - Community gives feedback on a random sample of products developed by both winning treatment and control teams
Individual Outcomes:
Cognitive Skills - Raven's Cognitive Matrices Test
Math and Science Outcomes - outcomes on grade 7 state curriculum
Big 5 Personality Traits - impact on openness, conscientiousness, and extraversion due to working in teams for solving social problems.
Innovators DNA - self-reported questionnaire appropriate for adolescents on five discovery skills as highlighted by a study on innovators by Dyer et. al (2019)
Risk-Taking - Using a computerized version of the game highlighted in Gneezy and Potters (1997)
Lemonade Test - Measure of experimentation and tinkering as developed by (Ederer and Manso, 2008)
Social Skills - Using the Reading The Mind in the Eyes Test (Vellante et. al, 2013)
Social Network - change in n closest friends from baseline to endline
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After
Team Outcomes:
Innovation Scale- constructed with the help of interviews and surveys of innovators.
Willingness to Fund - the amount of funding qualified evaluators are willing to provide to the products developed by students.
Funding Raised - 80 shortlisted teams from each arm participate in a Shark Tank-style competition and raise funds for their products by pitching to business entrepreneurs and venture capitalists.
Community Feedback - Community gives feedback on a random sample of products developed by both winning treatment and control teams
Individual Outcomes:
Cognitive Skills - Raven's Cognitive Matrices Test
Math and Science Outcomes - outcomes on grade 7 state curriculum
Big 5 Personality Traits - impact on openness, conscientiousness, and extraversion due to working in teams for solving social problems.
Innovators DNA - self-reported questionnaire appropriate for adolescents on five discovery skills as highlighted by a study on innovators by Dyer et. al (2019)
Risk-Taking - Using a computerized version of the game highlighted in Gneezy and Potters (1997)
Lemonade Test - Measure of experimentation and tinkering as developed by (Ederer and Manso, 2008)
Social Skills - Using the Reading The Mind in the Eyes Test (Vellante et. al, 2013)
Social Network - change in n closest friends from baseline to endline
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Field
Planned Number of Observations
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Before
6400 students, 80 Teachers
1600 Teams
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After
5000 students, 80 Teachers
1600 Teams
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Field
Secondary Outcomes (End Points)
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Before
Impact of social skills on team outcomes
Other Heterogeneity analysis on team outcomes -
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After
Impact of social skills on team outcomes
Other Heterogeneity analysis on team outcomes -
Collected additional high stakes school graduation exam data one year post intervention from the state (irb approved at Stanford)
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