Experimental Design Details
Participants of the experiment are recruited from the University of Passau’s subject pool PAULA via the ORSEE platform. As the experiment is conducted in German, participants must be proficient in the German language. The experiment is computerized with the Java-based experimental software Brownie. Subjects receive a monetary compensation for participating in the experiment. The amount of monetary reward depends on the decisions made in the experiment. Based on pilot sessions, we expect that subjects earn about 15.70 Euros on average. Subjects receive an additional participation fee of 3 EUR for completing a follow-up-questionnaire about the experiment. Each session is expected to last approximately 75 minutes.
The aim of this laboratory experiment is to investigate competitive settings where humans are in competition with an algorithm in a duopoly price competition market. In the experiment, we consider the competition model by Singh and Vives (1984). The model conceives a market with two symmetric firms. Each firm produces and sells a single good. Marginal costs are assumed to be zero for all goods. Each firm sets the price for its good as the strategic variable. The prices of all firms in the market determine the quantity sold by each firm. The profit of each firm is given by the price multiplied by the quantity.
Depending on the treatment, human decisions makers assume the role both firms in the market (treatment HH), one firm in the market (treatment HA), or no humans are present (treatment AA). The role of possibly remaining firms in the market are assumed by an AI-based computer algorithm. The algorithm, which follows a reinforcement learning approach (Q-learning) was pre-trained in computer simulations and self-play against, follows a profit maximizing approach and continues to learn during the experiment depending on the prices and quantities set in the market.
In the two treatments with algorithmic decision support (HA-DSS and HH-DSS), human participants receive recommendations for the price setting from another AI-based computer algorithm, which implements the same approach as autonomous pricing algorithms in the experiment. The decision support algorithm thus also follows a profit maximizing approach and continues to learn during the experiment depending on the set prices and quantities.
Our primary goal is to investigate differences in tacit collusion between the considered treatments. Our main outcome variables are the average degree of tacit collusion in a market, the average market price and firms’ profits.
The experimental procedure is as follows: At the beginning of the experiment, participants receive the instructions and have to answer control questions. After successfully answering the control question, the participants can familiarize themselves with the computerized market interface in a practice round. After completion of the practice round, the actual competition phase begins, which lasts exactly 30 minutes. During this time, participants can interact and set their prizes in near real time. At the end of the competition phase, the subjects receive an additional ex-post questionnaire in which they answer questions about their behavior and experience in the experiment, perceptions of their competitor, as well as general characteristics and demographics. At the end of the experiment, subjects receive their payoff, which consists of their firm’s profit earned in the competition phase and a fixed fee for completing the questionnaire.