Experimental Design Details
Participants answer basic demographic survey questions, questions about their mindset and about their financial literacy. Then, they play a financial literacy game. Then, they see either the control or the treatment information that have been designed based on an intervention with great results in the Psychology Literature, following the approach of:
Yeager, D. S., Romero, C., Paunesku, D., Hulleman, C. S., Schneider, B., Hinojosa, C., Lee, H. Y., O'Brien, J., Flint, K., Roberts, A., Trott, J., Greene, D., Walton, G. M., & Dweck, C. S. (2016). Using design thinking to improve psychological interventions: The case of the growth mindset during the transition to high school.Journal of Educational Psychology, 108(3), 374–391. https://doi.org/10.1037/edu0000098
Then they play the game again, after picking a difficulty level. This time, during the game they have the opportunity to keep trying again to improve their score. After playing the game for the second time they answer additional questions on their financial literacy and mindset.