Experimental Design Details
Summary of experiment:
We first collect background questions on gender, age, geographical location, household income and educational attainment in order to randomize, by gender, equal number of women and men into treatment. Participants then in turn face two timed tests of 3 minutes, where they face 7 Raven-style IQ questions of varying difficulty (easy, medium, high). The first test is paid with piece rate incentives, and the second test participants are paid according to the treatment incentives described below. Participants are informed that earnings from one of the tests will be randomly drawn for bonus payout, and that they should do their best on both tests to maximize their payoff. Both tests are constructed such that questions follow a set order of difficulty.
Participants can choose to respond to the questions as they appear, or move questions to the end of the test, allowing for some room to develop individual test strategies. After answering a question, participants see a wait page that stops for maximum 20 seconds. Here they have to answer a set of questions regarding their experience solving the question: How difficult they found it, whether they are certain that they got it right, and if they completely guessed when answering it. In addition, after each test is complete we elicit overconfidence and how much effort participants exerted in the test.
Participants finally answer an end survey that maps traits that may be associated with performance under pressure, such as neuroticism, anxiety and how familiar participants are with Raven- style exercises. We also ask a number of stress and motivation questions that are identical to a questionnaire asked after a high-stakes national exam in Colombia, which allows us to compare the self-reported stress, motivation and strategy responses by Prolific workers with the answers from real students in the field in Colombia.
Treatment overview:
Treatment arm 1: Control
Participants in the pure control condition are presented with piece rate incentives equivalent to 0.20GBP per correct answer in both Test 1 and Test 2.
Treatment arm 2: Low incentives with cutoff
Test 1 is described above. Participants face higher pressure in Test 2 by introducing a cutoff; if participants score less than the set cutoff of 5 correct answers they will earn zero, otherwise they earn 0.20GBP per correct answer.
Treatment arm 3: High incentives with cutoff
Test 1 is described above. Participants in treatment 3 face the same cutoff in Test 2 as treatment 2. Additionally, pressure is increased even more by increasing the monetary stakes by a factor of fifteen. Participants earn 3 GBP per correct answer if they score equal to or above the cutoff.
Earlier work:
We are basing the RCT on a previously submitted RCT conducted in August 2022, with RCT ID AEARCTR-0009873. The experiment conducted in August 2022 suffered from budget issues, and had to be interrupted, as the fraction of participants who made the cutoff was substantially higher than anticipated and budgeted. To compensate for this, we decided to make it more difficult to reach the cutoff in the current round of data collection. This resulted in two design changes 1) Shortening the length in the current experiment to 3 minutes, down from 4 minutes and 2) Lowering earnings per correct answer in treatment arm three to 3 GBP, down from 5 GBP.
In order to save costs we also reduced the number of treatment arms. The number of treatment arms in the current study is three, down from four treatment arms. These budget concerns were discussed also in the previously submitted RCT and it was preregistered that if the budget was exceeded, we would stop data collection of treatment arm four, which we have now decided not to include at all.