Secondary Outcomes (explanation)
STUDY 1:
Fluid intelligence. We measure cognitive performance using a short version of Raven’s Progressive Matrices, a widely used test of fluid intelligence developed by Bilker et al. (2012). The outcome variable is the number of correctly solved items (0–9).
Projected self-efficacy. We measure participants’ perceived organizational self-efficacy in the company using an adapted version of the Occupational Self-Efficacy Scale (Rigotti et al., 2008). Example items include statements such as “If I am confronted with a problem at this company, I could find several solutions” or “I feel prepared for most of the demands in this company.” Responses are recorded on a scale of 1 (strongly disagree) to 5 (strongly agree). We construct a standardized index of projected self-efficacy by averaging responses across all items, after coding them such that higher values indicate higher perceived self-efficacy. The index will be standardized to have mean zero and standard deviation one in the control group.
Projected sense of belonging. Using a modified version of Jena and Pradhan (2018)’s work belongingness scale, we aim to quantify the extent to which participants can see themselves integrating into the company environment they were exposed to in the VR scenario. Specific items include sentences like “I would be able to work in this company without sacrificing my principles” or “Being a part of this organisation would inspire me to do more than what is expected”. Responses a recorded on a scale of 1 (strongly disagree) to 5 (strongly agree). We construct an index of projected sense of belonging by averaging responses across all items, after coding them such that higher values indicate a stronger sense of belonging. The index will be standardized to have mean zero and standard deviation one in the control group.
Fairness. We measure participants’ perceptions of fairness and gender inequality using a set of survey items capturing both general views and company-specific assessments.
General fairness and inequality attitudes. Participants will be asked to indicate their level of agreement with the following statements on a 5-point Likert scale (1 = strongly disagree, 5 = strongly agree):
i) Differences in opportunities between men and women in the Netherlands are too large;
ii) Opportunity gaps between men and women in the Netherlands are inevitable;
iii) The government should implement policies to reduce differences in women and men's opportunities.
Company-specific fairness perceptions. Participants will be asked two additional questions about fairness and their views about inequalities in the company:
iv) How fair do you think this company is? Answers are recoded on a scale from 1 (very unfair) to 5 (very fair);
v) Do you think differences in opportunities between women and men are a serious problem in the company? Answers are recoded on a scale from 1 (Definitely not) to 5 (Definitely yes);
All items will be coded such that higher values consistently reflect greater concern about inequality and lower perceived fairness. In particular, items (ii) and (iv) will be reverse-coded. We construct a standardized fairness index by averaging responses across all items after harmonizing their direction. The index will be standardized to have mean zero and standard deviation one in the control group.
STUDY 2:
Emotions. We measure participants` emotional response to the VR scenario using the Scale of Positive and Negative Experience (SPANE) (Diener et al, 2009). Specifically, we ask participants: “During the virtual reality experience, to what extent did you feel the following emotions: positive; negative; good; bad; pleasant; unpleasant; happy; sad; afraid; joyful; angry; contented”. Answers to each statement can range on a 1-5 Likert scale (not at all; a little; moderately; a lot; a great deal). We construct two indices by summing the respective items: a positive emotions index and a negative emotions index. Each index ranges from 6 to 30, with higher values indicating stronger positive or negative emotional responses, respectively. In addition, we construct a balance score, defined as the difference between the positive and negative emotion indices, as a summary measure of overall affect.
Aspirations. Using the achievement aspirations subscale of the Career Aspiration Scale (Gregor & O'Brien, 2016), we aim to capture how important career development is for participants. Participants are presented with 6 items (e.g. I want to be among the very best in my field) and are asked to indicate from 0 (not very true of me) to 4 (very true of me) how much they resonate with each item.
Motivation. Participants will be presented with 10 lines of text containing multiple zeros and ones. They will be instructed to count how many zeros are present in each line, with a time limit of 40 seconds. The task has been widely used as an approximation of individuals’ willingness to exert effort (e.g., Abeler et al., 2011). The outcome variable is defined as the total number of correctly counted lines (continuous measure ranging from 0 to 10), which captures variation in effort provision.
In this case as well, all indices will be standardized to have a mean of zero and a standard deviation of one in the control group.